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Monday, August 8, 2016

Quit Job at EA and New Work on Burnout What I Feels Like First Day

I have a recurring dream that I am back working on Burnout 3. Normally that I'm playing the game, and we've made it so every race ends with a crash junction. Then I wake up in a cold sweat. Games dev does things to you.Sony has been super cool to work with, but mainly just because they haven't been involved in development, you know? We're still sort of the underdog with Sony, and in the general AAA (for obvious reasons). If NMS is a success, I think that probably will have a real impact in terms of how a lot of people in larger publishers view indie games. People generally think of NMS as a Sony title, but we're still just a self funded indie studio - it's kind of a crazy situation :)

Some of the team read it for sure, and then post me the weirdest stuff :) OK sso I'll admit there have been times, my lowest on the project, where I've looked at the subreddit and it's cheered me up and kept me going. But there have been times I've looked on there and despaired - and just thought "how can we ever live up to the expectations of people who having been waiting for this game for 3 years"So basically my beard is a disguise. I'm totally going to shave it off when this game is done, and burn every check shirt I own (5?) and hopefully no one will ever shout "No Man's Sky FOV Slider?" at me in the street. ever. again. in. my. life.

No matter how many critters I abducted rescued the sanctuary didn't get more full, so what happened to the other 30 donkeys? Were they food? Now that I think about it, there was no visible means of food production on mother base, and a steady supply of fresh meat coming in... oh jesus, they were eating the animals.Will No Man's Sky on PC have FOV options? Or at least a higher default than the PS4 version? Literally the only thing keeping me from preordering...

REAL TALK - so obviously the hype is terrifying. I mean, I have had this hanging over me for three years since we announced. I get like 3 hours sleep a night, but like I can't sleep even if I was home so ¯_(シ)_/¯. It's catch 22, if we hadn't announced when we did, we probably would have quit the project without the community supporting us... but god... should I have passed up Colbert? Or E3? I dunno. Every time we showed the game we always assumed people would suddenly not like it anymore... but instead the hype would just get crazier. In an alternate timeline, imagine if we could just be showing it for the first time tonight and launching tomorrow? Imagine how fun that would have been...

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